0					// Race to start new game with (development only)

// DEFAULT PARAMETERS

0					// Default number of opponents in first race
0					// Default number of opponents in last race
0.5,3				// Softness,hardest rank of opponents in first race
3,6					// Softness,hardest rank of opponents in last race
0.8					// Opponent nastiness influencer for first race
5					// Opponent nastiness influencer for last race

// RACE-BY-RACE DEFINITIONS

// Race 0

NEW SUMO
NEWSUMO.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 1

THE ARENA
ARENA1.TXT		// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 2

SILO AREA 1
SILONET1.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion


// Race 3

TWIN SHRIEKS
timbernet.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 4

THE CITY OUTSKIRTS
JUNKNET.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 5

USS LEWINSKY
CARRIERNET.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 6

BEAVER COUNTY QUARRY
QUARRYNET.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 7

SILO AREA 2
SILONET2.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 8

SKITRACK
SKITRACKNET.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 9

SILO AREA 3
SILONET03.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion

// Race 11

MR. JOLLY FUNFAIR
FUNFAIRNET.TXT			// Text file name
NotDoneYet			// Name of interface element
-1					// Number of opponents (-1 = use default)
0					// Number of explicit opponents
-1					// Opponent nastiness level (-1 = use default)
-1					// Powerup exclusions
0					// Disable time awards
0					// Boundary race (mission)
0					// Race type (0 = Carma1, 1 = Cars, 2 = Peds, 3 = Checkpoints, 4 = Smash)
90,60,30			// Initial timer count for each skill level
4					// # laps
20000,10000,5000	// Race completed bonus (all laps raced) for each skill level
75000,50000,30000	// Race completed bonus (all peds killed) for each skill level
20000,10000,5000	// Race completed bonus (all oppos wasted) for each skill level
// Race description
none
0					// Expansion



END



